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Computer Games and Language Learning 2013rd ed.(Digital Education and Learning) H 192 p. 13
Peterson, M.
著
発行年月 |
2013年08月 |
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出版国 |
アメリカ合衆国 |
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言語 |
英語 |
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媒体 |
冊子 |
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装丁 |
hardcover |
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ページ数/巻数 |
XVII, 167 p. |
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ジャンル |
洋書/人文科学/言語学 /言語学: その他のテーマ |
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ISBN |
9781137005168 |
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商品コード |
1013355102 |
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本の性格 |
学術書 |
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商品URL
| https://kw.maruzen.co.jp/ims/itemDetail.html?itmCd=1013355102 |
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内容
Language educators are increasingly taking advantage of developments in technology to explore the use of computer games. This book investigates this phenomenon and examines the relationship between technological innovation and development in the field of computer-assisted language learning. Exploring relevant theories and rationales, the discussion provides one of the first critical analyses of both early and contemporary research, including a recent case study conducted in Japan. This book supplies a comprehensive and accessible overview, meeting the needs of language educators, researchers, and students.