【STEAM教育のためのテクノロジー】
Emerging Technologies for STEAM Education (Educational Communications and Technology: Issues and Innovations, Vol. 2)
内容
目次
Forward.- Introduction to the general problem area and the landscape of various concerns and issues.- What happens when portable devices are introduced in schools and colleges on a large scale?.- What happens when learners are moving from one location to another and working with others who may not be enrolled or following a similar curriculum?.- Education, training, competencies, curricula and technology.- Reconceptualizing a college engineering curriculum based on 21st century skills.- Reconceptualizing a high school science curriculum based on 21st century skills.- Reconceptualizing a college liberal arts curriculum based on 21st century skills.- Reconceptualizing a middle school mathematics curriculum based on 21st century skills.- Authentic Learning and Meaningful Assessments.- Learning in and about Complex Domains.- Technologies Gone Awry.- Technologies that Show Potential to Improve Learning and Instruction.- Afterword.
カート
カートに商品は入っていません。